Which is too bad for me, since I have Apiphobia!
Once they're done for, those red portals and the Spiderbots return!
Now, he starts using the gelatin throw and ground slam attacks from the first phase. Anyway, Major Monogram will mostly explain how to play this level, but in case you weren't listening to him, I'll give you the runaround anyway. A cutscene then plays explaining Agent T's backstory (he's Baljeet's pet in this now-gelatin-infested dimension, and you need to get rid of all the gelatin) and now you have to take to the skies with jetpacks for some reason... oh well. This time, the Poke-You-Pines will actually jump onto the barge, walk around a bit, then pop the balloons, so you have to KO them to keep them from popping the balloons--they don't regenerate this time, so you have to keep them safe. However, like the other Spiderbots, it only does it when it gets close to you, and it also is actually so tall, that the fire will actually go just above your head. A cutscene will play showing Phineas and Ferb finding the next power source, and leaving this dimension, much to Doof's relief, since he's getting fed up with the squeaking sound when he walks. They go through the portal, and end up...in a black-and-white, 1920's cartoon dimension, much to Doof's chagrin. His third attack is diving into a grate, popping up on one side of the screen, and sliding across the ground. Whenever that happens, you have to find the glowing parts the blueprint requires to build something (in this case, the Platypult). You'll get ambushed by Normbots and Poke-You-Pines, but they shouldn't give you too much trouble. At the end of the area, you'll see some Poke-You-Pines, who will immediately burrow into the ground to avoid you and the "rain" (Phineas and Ferb point out that this is odd, since porcupines can't burrow, much less into a balloon) while some Normbots and Spiderbots attack you from portals. After you defeat them, more Spiderbots of both varieties drop down from above to attack. Token #3 and some Electronics can be found down here. You fall through a trap door and land on a platform with a bunch of tiny Gelatin Monsters. Once you fully deplete his health bar, the second phase of the fight begins.
Before starting the level, a cutscene plays. Once you get rid of all the enemies, it's time to continue. The level will end as soon as he's finished talking, so pick up any Electronics you see before he's done! All other brands, logos, and/or product names are trademarks or registered trademarks of their respective owners. When he hits the wall during that attack, and when he slams the ground enough times, that's also enough to split him up. It's one of those games where you try to grab a prize using a mechanical claw. Help Phineas and Ferb grab widgets with Perry's help. In the next wave, a HUGE amount of Eye-Spies will appear, but since they go down in a single hit, they're rather easy.
Once you get up to the ledge, Candace will start complaining again, and some more Poke-You-Pines will appear as enemies. Now, there's a lever that you need to pull in order to open the door. The red capsule is on a platform that's moving back and forth, so it's the hardest to get, but it also has the best prizes.
To go at double speed in the game, press A, B, L, R, and SELECT at the title screen.To use this feature, you need to be logged in to GameFAQs. Sometimes when you defeat an enemy, it will drop a blue first-aid kit called a Health Pack.
Water--the ultimate anti-robot weapon. This is the largest area in the level, but it's by no means easy--this part has the most robots. It attacks by shooting three green blasts at you.
Token #1 is hidden behind it. Anyway, get rid of them. Token #3 is on the third ledge. The first one is the Claw Machine. Once you make it to the end of the canyon, you'll get a big fight scene! When you find a Workbench, you can enter it and upgrade your gadgets and get more info on them.
There are two parts that you need, but they're in different parts of the cave. Here you are riding across another divide on another set of balloons like you did in Balloons Bounce, but now the balloon barge is larger, so there's more room to move around. Of course, they probably won't be that easy to dodge if there's a lot of them!
Token #4 is right in front of you, so just walk up and grab it. Now you have to cross two moving platforms.
It'll start attacking you if you jump onto its platform (which can only be reached by gliding) using the same attacks as the smaller Gelatin Monsters, plus a new one where it jumps into the air, does a flip, and lands on your head before leaping to another side of the platform.
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